Cleric

Cleric

The first first profession of a support mage for the human race from level 20 to 40.

Clerics are mystics who use the sacred power of the Gods to perform miracles. They belong to religious organizations or are themselves itinerant preachers. Mostly their magic is directed by helping other players. Cleric have chosen the magic of Light as the main focus of their profession. They are trained to heal allies and increase their characteristics, are able to restore their health, so they can do without helpers. While playing on their own, Clerics can wear light or heavy armor, take melee weapons in their hands and become stronger using spells, however they are not very effective fighters.

Cleric

STR 22DEX 21CON 27
INT 41WIT 20MEN 39

20


SkillType / SPDescription

Disrupt Undead
Disrupt Undead
20 MP
1 – 2 lvl
Range 400
Magic
1 600

Inflicts holy damage on the target. Power – 21. АТТ – Holy: 20


Resurrection
Resurrection
59 MP
1 lvl / Range 400
Magic
3 300
Resurrects a corpse.


Wind Walk
Wind Walk
20 MP
1 lvl / Range 400
Magic
3 300
Increases Speed by 20 for 20 minutes.


Acumen
Acumen
20 MP
1 lvl / Range 400
Magic
3 300
Increases Casting Spd. by 15%


Kiss of Eva
Kiss of Eva
20 MP
1 lvl / Range 400
Magic
3 300
Increases lung capacity by 400% for 20 minutes.


Might
Might
20 MP
2 lvl / Range 400
Magic
3 300
Increases P. Atk. by 12% for 20 minutes.


Concentration
Concentration
20 MP
1 lvl / Range 400
Magic
3 300
Decreases magic cancel damage by 18 for 20 minutes.


Battle Heal
Battle Heal
44 MP
4 – 6 lvl
Range 600
Magic
1 100
Immediately restores the targets HP. Power – 151


Heal
Heal
30 MP
7 – 9 lvl
Range 600
Magic
1 100
Recovers HP. Power – 151


Group Heal
Group Heal
59 MP
4 – 6 lvl
Magic
1 100
Immediately restores the targets HP. Power – 121


Quick Recycle
Quick Recycle
1 lvl
Passive
3 300
Decreases re-use time for magic by 10%


Boost Mana
Boost Mana
1 lvl
Passive
3 300
Increases Max MP by 30


Weapon Mastery
Weapon Mastery
3 lvl
Passive
3 300
Increases P. Atk. by 4.5 and M. Atk. by 5.7


Robe Mastery
Robe Mastery
1 – 2 lvl
Passive
1 600
Increases P. Def. by 8.6 when equipped with a robe.


Light Armor Mastery
Light Armor Mastery
1 – 2 lvl
Passive
1 600
Increases P. Def. by 6.3, Casting Speed by 91%, Atk. Speed by 25% and MP regeneration by 20% when equipped with light armor.


Anti Magic
Anti Magic
5 – 6 lvl
Passive
1 600
Increases M. Def. by 20


25


SkillType / SPDescription

Dryad Root
Dryad Root
23 MP
1 – 3 lvl
Range 600
Magic
2 300
Immobilizes an enemy for 30 seconds.


Sleep
Sleep
23 MP
1 – 3 lvl
Range 600
Magic
2 300
Causes an enemy to sleep for 30 sec.


Shield
Shield
23 MP
2 lvl / Range 400
Magic
6 900
Increases P. Def. by 12% for 20 minutes.


Focus
Focus
23 MP
1 lvl / Range 400
Magic
6 900
Increases Critical Rate by 20% for 20 minutes.


Holy Weapon
Holy Weapon
23 MP
1 lvl / Range 400
Magic
6 900
Increases a party members holy P. Atk. by 20 for 20 minutes.


Mental Shield
Mental Shield
23 MP
1 lvl / Range 400
Magic
6 900
Increases resistance to Hold/Sleep/Mental attaks by 20 for 20 minutes.


Disrupt Undead
Disrupt Undead
23 MP
3 – 4 lvl
Range 400
Magic
3 400

Inflicts holy damage on the target. Power – 25. АТТ – Holy: 20


Battle Heal
Battle Heal
54 MP
7 – 9 lvl
Range 600
Magic
2 300
Immediately restores the targets HP. Power – 195


Heal
Heal
37 MP
10 – 12 lvl
Range 600
Magic
2 300
Recovers HP. Power – 195


Group Heal
Group Heal
72 MP
7 – 9 lvl
Magic
2 300
Immediately restores the targets HP. Power – 156


Fast Spell Casting
Fast Spell Casting
1 lvl
Passive
6 900
Increases Casting Spd. by 5%


Fast Mana Recovery
Fast Mana Recovery
1 lvl
Passive
6 900
Increases MP Recovery Bonus by 1.1


Weapon Mastery
Weapon Mastery
4 – 5 lvl
Passive
3 400
Increases P. Atk. by 6.7 and M. Atk. by 8.3


Robe Mastery
Robe Mastery
3 – 4 lvl
Passive
3 400
Increases P. Def. by 12.7 when equipped with a robe.


Light Armor Mastery
Light Armor Mastery
3 – 4 lvl
Passive
3 400
Increases P. Def. by 8.8, Casting Speed by 91%, Atk. Speed by 25% and MP regeneration by 20% when equipped with light armor.


Anti Magic
Anti Magic
7 – 8 lvl
Passive
3 400
Increases M. Def. by 25


30


SkillType / SPDescription

Resist Fire
Resist Fire
27 MP
1 lvl / Range 400
Magic
13 000
Increases resistance to Fire by 10 for 20 minutes.


Wind Walk
Wind Walk
27 MP
2 lvl / Range 400
Magic
13 000
Increases Speed by 33 for 20 minutes.


Resurrection
Resurrection
88 MP
2 lvl / Range 400
Magic
13 000
Resurrects a corpse. In addition, it restores about 20% of acquired Exp.


Concentration
Concentration
27 MP
2 lvl / Range 400
Magic
13 000
Decreases magic cancel damage by 25 for 20 minutes.


Dryad Root
Dryad Root
27 MP
4 – 6 lvl
Range 600
Magic
4 400
Immobilizes an enemy for 30 seconds.


Sleep
Sleep
27 MP
4 – 6 lvl
Range 600
Magic
4 400
Causes an enemy to sleep for 30 sec.


Disrupt Undead
Disrupt Undead
27 MP
5 – 6 lvl
Range 400
Magic
6 600

Inflicts holy damage on the target. Power – 30. АТТ – Holy: 20


Battle Heal
Battle Heal
67 MP
10 – 12 lvl
Range 600
Magic
4 400
Immediately restores the targets HP. Power – 245


Heal
Heal
44 MP
13 – 15 lvl
Range 600
Magic
4 400
Recovers HP. Power – 245


Group Heal
Group Heal
88 MP
10 – 12 lvl
Magic
4 400
Immediately restores the targets HP. Power – 196


Boost Mana
Boost Mana
2 lvl
Passive
13 000
Increases Max MP by 50


Quick Recycle
Quick Recycle
2 lvl
Passive
13 000
Decreases re-use time for magic by 15%


Weapon Mastery
Weapon Mastery
6 – 7 lvl
Passive
6 600
Increases P. Atk. by 9.5 and M. Atk. by 11.9


Robe Mastery
Robe Mastery
5 – 6 lvl
Passive
6 600
Increases P. Def. by 17.4 when equipped with a robe.


Light Armor Mastery
Light Armor Mastery
5 – 6 lvl
Passive
6 600
Increases P. Def. by 12.5, Casting Speed by 91%, Atk. Speed by 25% and MP regeneration by 20% when equipped with light armor.


Anti Magic
Anti Magic
9 – 10 lvl
Passive
6 600
Increases M. Def. by 30


35


SkillType / SPDescription

Berserker Spirit
Berserker Spirit
30 MP
1 lvl / Range 400
Magic
21 000
Reduces a group members P. Def. by 5%, M. Def. by 10% and Evasion by 2, increases P. Atk. by 5%, M. Atk. by 10%, Atk. Speed by 5%, Casting Speed by 5% and Speed by 5 for 20 minutes.


Regeneration
Regeneration
30 MP
1 lvl / Range 400
Magic
21 000
Increases HP Recovery Bonus by 10% for 20 minutes.


Peace
Peace
30 MP
1 lvl / Range 600
Magic
21 000
Puts targets mind at peace, decreasing their aggression.


Излечить Poison
Излечить Poison
30 MP
2 lvl / Range 600
Magic
21 000
Cures the poison. Level 7


Acumen
Acumen
30 MP
2 lvl / Range 400
Magic
21 000
Increases Casting Spd. by 23%


Dryad Root
Dryad Root
30 MP
7 – 9 lvl
Range 600
Magic
7 300
Immobilizes an enemy for 30 seconds.


Sleep
Sleep
30 MP
7 – 9 lvl
Range 600
Magic
7 300
Causes an enemy to sleep for 30 sec.


Disrupt Undead
Disrupt Undead
30 MP
7 – 8 lvl
Range 400
Magic
11 000

Inflicts holy damage on the target. Power – 36. АТТ – Holy: 20


Battle Heal
Battle Heal
78 MP
13 – 15 lvl
Range 600
Magic
7 300
Immediately restores the targets HP. Power – 301


Heal
Heal
52 MP
16 – 18 lvl
Range 600
Magic
7 300
Recovers HP. Power – 301


Group Heal
Group Heal
103 MP
13 – 15 lvl
Magic
7 300
Immediately restores the targets HP. Power – 241


Fast Mana Recovery
Fast Mana Recovery
2 lvl
Passive
21 000
Increases MP Recovery Bonus by 1.5


Fast HP Recovery
Fast HP Recovery
1 lvl
Passive
21 000
Increases HP Recovery Bonus by 1.1


Weapon Mastery
Weapon Mastery
8 – 9 lvl
Passive
11 000
Increases P. Atk. by 13.3 and M. Atk. by 16.6


Robe Mastery
Robe Mastery
7 – 8 lvl
Passive
11 000
Increases P. Def. by 22.7 when equipped with a robe.


Light Armor Mastery
Light Armor Mastery
7 – 8 lvl
Passive
11 000
Increases P. Def. by 16.9, Casting Speed by 91%, Atk. Speed by 25% and MP regeneration by 20% when equipped with light armor.


Anti Magic
Anti Magic
11 – 12 lvl
Passive
11 000
Increases M. Def. by 36