Plainswalker

Plainswalker

Second Class of Elven warrior from 40 to 76 level.

Several well-aimed and accurate blows to set enemy to swallow dust – such is the tactic of the battle. He uses sharply honed daggers in battle. Like all Elfs, he bets on speed, losing a little in attack power. High degree of magical defence and the speed of movement makes this class inapplicable in the fight with mages.

Plainswalker

STR 36DEX 35CON 36
INT 23WIT 14MEN 26

40


SkillType / SPDescription

Shadow Step
Shadow Step
50 MP
1 lvl / Range 600
Physical
26 000
Allows user to stealthily approach an enemy from behind. Target cancel is possible.


Deadly Blow
Deadly Blow
35 MP
1 – 3 lvl
Physical
9 000
Attacks the targets vital points. Requires a dagger. Over-hit and Half-kill are possible. Power – 1 249


Backstab
Backstab
57 MP
1 – 3 lvl
Physical
9 000
Strike the enemys unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Power – 1 249


Silent Move
Silent Move
7 MP
1 lvl
Toggle
26 000
Disables preemptive attacks from enemies. Decreases Speed by 40%. Continuously consumes MP proportionately to the users level.


Fake Death
Fake Death
200 MP
1 lvl
Toggle
26 000
Plays dead to keep a monster from attacking. Consumes 10 MP per second.


Spirit Barrier
Spirit Barrier
18 MP
1 lvl
Physical
26 000
Increases M. Def. by 15% for 20 minutes.


Unlock
Unlock
35 MP
6 lvl
Physical
26 000
Opens a level 1 door with 100% probability and level 2 door with 75% probability. Requires 5 Thief Keys.


Vicious Stance
Vicious Stance
6 lvl
Toggle
26 000
Increases Critical Damages by 139. Continuously consumes MP proportionately to the users level.


Poison Recovery
Poison Recovery
35 MP
2 lvl
Magic
26 000
Cures the poison. Cures less than lvl 7


Entangle
Entangle
18 MP
2 lvl / Range 600
Magic
26 000
Decreases the enemys Speed by 30% for 1 minute.


Charm
Charm
18 MP
16 – 18 lvl
Range 600
Magic
9 000
Decreases an enemys aggression. Power – 266


Elemental Heal
Elemental Heal
122 MP
19 – 21 lvl
Magic
9 000
Recovers HP. Power – 254


Critical Chance
Critical Chance
2 lvl
Passive
26 000
Increases Critical Rate by 30%


Light Armor Mastery
Light Armor Mastery
11 – 13 lvl
Passive
9 000
Increases P. Def. by 17.8, Evasion by 7 and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.


Dagger Mastery
Dagger Mastery
9 – 11 lvl
Passive
9 000
Increases P. Atk. by 23.4 when using a dagger.


43


SkillType / SPDescription

Switch
Switch
19 MP
1 lvl / Range 600
Physical
35 000
Confuses the enemy, causing them to cancel their target. Requires dagger.


Deadly Blow
Deadly Blow
37 MP
4 – 6 lvl
Physical
12 000
Attacks the targets vital points. Requires a dagger. Over-hit and Half-kill are possible. Power – 1 488


Backstab
Backstab
61 MP
4 – 6 lvl
Physical
12 000
Strike the enemys unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Power – 1 488


Unlock
Unlock
39 MP
7 lvl
Physical
35 000
Opens a level 1 and 2 door with 100% probability and level 3 door with 5% probability. Requires 6 Thief Keys.


Entangle
Entangle
19 MP
3 lvl / Range 600
Magic
35 000
Decreases the enemys Speed by 30% for 1 minute.


Charm
Charm
19 MP
19 – 21 lvl
Range 600
Magic
12 000
Decreases an enemys aggression. Power – 286


Elemental Heal
Elemental Heal
130 MP
22 – 24 lvl
Magic
12 000
Recovers HP. Power – 281


Quick Step
Quick Step
2 lvl
Passive
35 000
Increases Speed by 11


Esprit
Esprit
2 lvl
Passive
35 000
Increases HP Recovery Bonus by 3 and MP Recovery Bonus by 1.9


Acrobatic Move
Acrobatic Move
2 lvl
Passive
35 000
Increases Evasion by 5 when running.


Vicious Stance
Vicious Stance
7 lvl
Toggle
35 000
Increases Critical Damages by 166. Continuously consumes MP proportionately to the users level.


Light Armor Mastery
Light Armor Mastery
14 – 16 lvl
Passive
12 000
Increases P. Def. by 21.1, Evasion by 7 and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.


Dagger Mastery
Dagger Mastery
12 – 14 lvl
Passive
12 000
Increases P. Atk. by 28.4 when using a dagger.


46


SkillType / SPDescription

Chameleon Rest
Chameleon Rest
9 MP
1 lvl
Toggle
40 000
Allows you to sit and rest while being protected from a monsters pre-emptive attack. MP will be consumed continuously.


Summon Treasure Key
Summon Treasure Key
122 MP
1 lvl
Physical
40 000
Summons 2-3 treasure chest keys. Requires 2 Thief Keys.


Deadly Blow
Deadly Blow
40 MP
7 – 9 lvl
Physical
13 000
Attacks the targets vital points. Requires a dagger. Over-hit and Half-kill are possible. Power – 1 757


Backstab
Backstab
66 MP
7 – 9 lvl
Physical
13 000
Strike the enemys unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Power – 1 757


Unlock
Unlock
39 MP
7 lvl
Physical
40 000
Opens a level 1 and 2 door with 100% probability and level 3 door with 5% probability. Requires 6 Thief Keys.


Switch
Switch
21 MP
2 lvl / Range 600
Physical
40 000
Confuses the enemy, causing them to cancel their target. Requires dagger.


Entangle
Entangle
22 MP
4 lvl / Range 600
Magic
40 000
Decreases the enemys Speed by 30% for 1 minute.


Cure Bleeding
Cure Bleeding
42 MP
2 lvl
Magic
40 000
Cures bleeding 7 and less.


Charm
Charm
22 MP
22 – 24 lvl
Range 600
Magic
13 000
Decreases an enemys aggression. Power – 307


Elemental Heal
Elemental Heal
143 MP
25 – 27 lvl
Magic
13 000
Recovers HP. Power – 308


Boost Evasion
Boost Evasion
2 lvl
Passive
40 000
Increases Evasion by 3


Esprit
Esprit
3 lvl
Passive
40 000
Increases HP Recovery Bonus by 3.5 and MP Recovery Bonus by 2


Vicious Stance
Vicious Stance
8 lvl
Toggle
40 000
Increases Critical Damages by 196. Continuously consumes MP proportionately to the users level.


Light Armor Mastery
Light Armor Mastery
17 – 19 lvl
Passive
13 000
Increases P. Def. by 24.5, Evasion by 7 and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.


Dagger Mastery
Dagger Mastery
15 – 17 lvl
Passive
13 000
Increases P. Atk. by 34.1 when using a dagger.


49


SkillType / SPDescription

Deadly Blow
Deadly Blow
43 MP
10 – 12 lvl
Physical
25 000
Attacks the targets vital points. Requires a dagger. Over-hit and Half-kill are possible. Power – 2 057


Backstab
Backstab
72 MP
10 – 12 lvl
Physical
25 000
Strike the enemys unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Power – 2 057


Bleed
Bleed
60 MP
3 lvl / Range 500
Physical
75 000
Decreases the enemys Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 44 HP every second.


Switch
Switch
22 MP
3 lvl / Range 600
Physical
75 000
Confuses the enemy, causing them to cancel their target. Requires dagger.


Entangle
Entangle
23 MP
5 lvl / Range 600
Magic
75 000
Decreases the enemys Speed by 30% for 1 minute.


Charm
Charm
23 MP
25 – 27 lvl
Range 600
Magic
25 000
Decreases an enemys aggression. Power – 327


Elemental Heal
Elemental Heal
157 MP
28 – 30 lvl
Magic
25 000
Recovers HP. Power – 337


Spirit Barrier
Spirit Barrier
23 MP
2 lvl
Physical
75 000
Increases M. Def. by 23% for 20 minutes.


Critical Chance
Critical Chance
3 lvl
Passive
75 000
Increases Critical Rate by 40%


Esprit
Esprit
4 lvl
Passive
75 000
Increases HP Recovery Bonus by 4 and MP Recovery Bonus by 2.1


Vicious Stance
Vicious Stance
9 lvl
Toggle
75 000
Increases Critical Damages by 229. Continuously consumes MP proportionately to the users level.


Light Armor Mastery
Light Armor Mastery
20 – 22 lvl
Passive
25 000
Increases P. Def. by 28.2, Evasion by 7 and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.


Dagger Mastery
Dagger Mastery
18 – 20 lvl
Passive
25 000
Increases P. Atk. by 40.4 when using a dagger.


52


SkillType / SPDescription

Lure
Lure
44 MP
1 lvl / Range 400
Physical
115 000
Quietly lures an enemy.


Deadly Blow
Deadly Blow
46 MP
13 – 15 lvl
Physical
38 000
Attacks the targets vital points. Requires a dagger. Over-hit and Half-kill are possible. Power – 2 388


Backstab
Backstab
72 MP
13 – 15 lvl
Physical
38 000
Strike the enemys unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Power – 2 388


Unlock
Unlock
47 MP
9 lvl
Physical
115 000
Opens a level 1 and 2 door with 100% probability and level 3 door with 75% probability. Requires 8 Thief Keys.


Switch
Switch
24 MP
4 lvl / Range 600
Physical
115 000
Confuses the enemy, causing them to cancel their target. Requires dagger.


Entangle
Entangle
24 MP
6 lvl / Range 600
Magic
115 000
Decreases the enemys Speed by 30% for 1 minute.


Charm
Charm
24 MP
28 – 30 lvl
Range 600
Magic
38 000
Decreases an enemys aggression. Power – 347


Elemental Heal
Elemental Heal
164 MP
31 – 33 lvl
Magic
38 000
Recovers HP. Power – 365


Sprint
Sprint
24 MP
2 lvl
Magic
115 000
Increases Speed by 33 for 20 minutes.


Esprit
Esprit
5 lvl
Passive
115 000
Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.2


Vicious Stance
Vicious Stance
10 lvl
Toggle
115 000
Increases Critical Damages by 266. Continuously consumes MP proportionately to the users level.


Light Armor Mastery
Light Armor Mastery
23 – 25 lvl
Passive
38 000
Increases P. Def. by 32.1, Evasion by 7 and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.


Dagger Mastery
Dagger Mastery
21 – 23 lvl
Passive
38 000
Increases P. Atk. by 47.4 when using a dagger.


55


SkillType / SPDescription

Sand Bomb
Sand Bomb
25 MP
1 lvl / Range 150
Physical
147 000
Detonates a sand bomb to decrease the enemys Accuracy by 6 for 30 seconds.


Ultimate Evasion
Ultimate Evasion
25 MP
2 lvl
Physical
147 000
Increases Evasion by 25, physical attack skill Evasion Rate by 40%, Resistance to buff-canceling attacks by 80 for 30 seconds.


Switch
Switch
25 MP
5 lvl / Range 600
Physical
147 000
Confuses the enemy, causing them to cancel their target. Requires dagger.


Boost Breath
Boost Breath
2 lvl
Passive
147 000
Increases lung capacity by 300


Acrobatics
Acrobatics
2 lvl
Passive
147 000
Increases the maximum height user can fall without taking damage by 100


Deadly Blow
Deadly Blow
49 MP
16 – 18 lvl
Physical
49 000
Attacks the targets vital points. Requires a dagger. Over-hit and Half-kill are possible. Power – 2 748


Backstab
Backstab
82 MP
16 – 18 lvl
Physical
49 000
Strike the enemys unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Power – 2 748


Unlock
Unlock
51 MP
10 lvl
Physical
147 000
Opens a level 1, 2 and 3 door with 100% probability. Requires 10 Thief Keys.


Entangle
Entangle
25 MP
7 lvl / Range 600
Magic
147 000
Decreases the enemys Speed by 30% for 1 minute.


Charm
Charm
25 MP
31 – 33 lvl
Range 600
Magic
49 000
Decreases an enemys aggression. Power – 366


Elemental Heal
Elemental Heal
177 MP
34 – 36 lvl
Magic
49 000
Recovers HP. Power – 393


Acrobatic Move
Acrobatic Move
3 lvl
Passive
147 000
Increases Evasion by 6 when running.


Vicious Stance
Vicious Stance
11 lvl
Toggle
147 000
Increases Critical Damages by 306. Continuously consumes MP proportionately to the users level.


Light Armor Mastery
Light Armor Mastery
26 – 28 lvl
Passive
49 000
Increases P. Def. by 36.2, Evasion by 7 and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.


Dagger Mastery
Dagger Mastery
24 – 26 lvl
Passive
49 000
Increases P. Atk. by 55 when using a dagger.


58


SkillType / SPDescription

Mortal Strike
Mortal Strike
27 MP
1 lvl
Physical
150 000
Increases Critical Rate by 10%. Requires dagger. Duration: 2 min.


Deadly Blow
Deadly Blow
53 MP
19 – 21 lvl
Physical
50 000
Attacks the targets vital points. Requires a dagger. Over-hit and Half-kill are possible. Power – 3 136


Backstab
Backstab
87 MP
19 – 21 lvl
Physical
50 000
Strike the enemys unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Power – 3 136


Summon Treasure Key
Summon Treasure Key
159 MP
2 lvl
Physical
150 000
Summons 2-3 treasure chest keys. Requires 2 Thief Keys.


Sand Bomb
Sand Bomb
27 MP
2 lvl / Range 150
Physical
150 000
Detonates a sand bomb to decrease the enemys Accuracy by 6 for 30 seconds.


Bleed
Bleed
73 MP
4 lvl / Range 500
Physical
150 000
Decreases the enemys Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 54 HP every second.


Switch
Switch
27 MP
6 lvl / Range 600
Physical
150 000
Confuses the enemy, causing them to cancel their target. Requires dagger.


Vicious Stance
Vicious Stance
12 lvl
Toggle
150 000
Increases Critical Damages by 349. Continuously consumes MP proportionately to the users level.


Entangle
Entangle
28 MP
8 lvl / Range 600
Magic
150 000
Decreases the enemys Speed by 30% for 1 minute.


Charm
Charm
28 MP
34 – 36 lvl
Range 600
Magic
50 000
Decreases an enemys aggression. Power – 385


Elemental Heal
Elemental Heal
189 MP
37 – 38 lvl
Magic
50 000
Recovers HP. Power – 421


Spirit Barrier
Spirit Barrier
28 MP
3 lvl
Physical
150 000
Increases M. Def. by 30% for 20 minutes.


Critical Chance
Critical Chance
4 lvl
Passive
150 000
Increases Critical Rate by 50%


Boost Evasion
Boost Evasion
3 lvl
Passive
150 000
Increases Evasion by 4


Light Armor Mastery
Light Armor Mastery
29 – 31 lvl
Passive
50 000
Increases P. Def. by 40.5, Evasion by 7 and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.


Dagger Mastery
Dagger Mastery
27 – 29 lvl
Passive
50 000
Increases P. Atk. by 63.2 when using a dagger.


60


SkillType / SPDescription

Escape Shackle
Escape Shackle
60 MP
1 lvl / Range 150
Physical
223 000
Allows you to escape from a captured state.


Deadly Blow
Deadly Blow
55 MP
22 – 23 lvl
Physical
112 000
Attacks the targets vital points. Requires a dagger. Over-hit and Half-kill are possible. Power – 3 408


Backstab
Backstab
91 MP
22 – 23 lvl
Physical
112 000
Strike the enemys unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Power – 3 408


Sand Bomb
Sand Bomb
28 MP
3 lvl / Range 150
Physical
223 000
Detonates a sand bomb to decrease the enemys Accuracy by 6 for 30 seconds.


Unlock
Unlock
55 MP
11 lvl
Physical
223 000
Opens a level 1, 2 and 3 door with 100% probability. Requires 11 Thief Keys.


Switch
Switch
28 MP
7 lvl / Range 600
Physical
223 000
Confuses the enemy, causing them to cancel their target. Requires dagger.


Vicious Stance
Vicious Stance
13 lvl
Toggle
223 000
Increases Critical Damages by 379. Continuously consumes MP proportionately to the users level.


Poison Recovery
Poison Recovery
55 MP
3 lvl
Magic
223 000
Cures the poison. Cures less than lvl 9


Entangle
Entangle
28 MP
9 lvl / Range 600
Magic
223 000
Decreases the enemys Speed by 30% for 1 minute.


Charm
Charm
28 MP
37 – 38 lvl
Range 600
Magic
112 000
Decreases an enemys aggression. Power – 396


Elemental Heal
Elemental Heal
195 MP
40 – 41 lvl
Magic
112 000
Recovers HP. Power – 439


Light Armor Mastery
Light Armor Mastery
32 – 33 lvl
Passive
112 000
Increases P. Def. by 43.5, Evasion by 7 and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.


Dagger Mastery
Dagger Mastery
30 – 31 lvl
Passive
112 000
Increases P. Atk. by 69 when using a dagger.


62


SkillType / SPDescription

Deadly Blow
Deadly Blow
56 MP
24 – 25 lvl
Physical
170 000
Attacks the targets vital points. Requires a dagger. Over-hit and Half-kill are possible. Power – 3 690


Backstab
Backstab
93 MP
24 – 25 lvl
Physical
170 000
Strike the enemys unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Power – 3 690


Sand Bomb
Sand Bomb
29 MP
4 lvl / Range 150
Physical
330 000
Detonates a sand bomb to decrease the enemys Accuracy by 6 for 30 seconds.


Switch
Switch
29 MP
8 lvl / Range 600
Physical
330 000
Confuses the enemy, causing them to cancel their target. Requires dagger.


Vicious Stance
Vicious Stance
14 lvl
Toggle
330 000
Increases Critical Damages by 410. Continuously consumes MP proportionately to the users level.


Entangle
Entangle
29 MP
10 lvl / Range 600
Magic
330 000
Decreases the enemys Speed by 30% for 1 minute.


Cure Bleeding
Cure Bleeding
55 MP
3 lvl
Magic
330 000
Cures bleeding 9 and less.


Charm
Charm
29 MP
39 – 40 lvl
Range 600
Magic
170 000
Decreases an enemys aggression. Power – 407


Elemental Heal
Elemental Heal
199 MP
42 – 43 lvl
Magic
170 000
Recovers HP. Power – 457


Esprit
Esprit
6 lvl
Passive
330 000
Increases HP Recovery Bonus by 5 and MP Recovery Bonus by 2.3


Light Armor Mastery
Light Armor Mastery
34 – 35 lvl
Passive
170 000
Increases P. Def. by 46.5, Evasion by 7 and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.


Dagger Mastery
Dagger Mastery
32 – 33 lvl
Passive
170 000
Increases P. Atk. by 74.9 when using a dagger.


64


SkillType / SPDescription

Deadly Blow
Deadly Blow
58 MP
26 – 27 lvl
Physical
220 000
Attacks the targets vital points. Requires a dagger. Over-hit and Half-kill are possible. Power – 3 980


Backstab
Backstab
97 MP
26 – 27 lvl
Physical
220 000
Strike the enemys unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Power – 3 980


Sand Bomb
Sand Bomb
30 MP
5 lvl / Range 150
Physical
440 000
Detonates a sand bomb to decrease the enemys Accuracy by 6 for 30 seconds.


Unlock
Unlock
59 MP
12 lvl
Physical
440 000
Opens a level 1, 2 and 3 door with 100% probability. Requires 13 Thief Keys.


Switch
Switch
30 MP
9 lvl / Range 600
Physical
440 000
Confuses the enemy, causing them to cancel their target. Requires dagger.


Vicious Stance
Vicious Stance
15 lvl
Toggle
440 000
Increases Critical Damages by 443. Continuously consumes MP proportionately to the users level.


Entangle
Entangle
30 MP
11 lvl / Range 600
Magic
440 000
Decreases the enemys Speed by 30% for 1 minute.


Charm
Charm
30 MP
41 – 42 lvl
Range 600
Magic
220 000
Decreases an enemys aggression. Power – 418


Elemental Heal
Elemental Heal
207 MP
44 – 45 lvl
Magic
220 000
Recovers HP. Power – 474


Light Armor Mastery
Light Armor Mastery
36 – 37 lvl
Passive
220 000
Increases P. Def. by 49.5, Evasion by 7 and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.


Dagger Mastery
Dagger Mastery
34 – 35 lvl
Passive
220 000
Increases P. Atk. by 81.1 when using a dagger.


66


SkillType / SPDescription

Blinding Blow
Blinding Blow
64 MP
1 – 2 lvl / Range 500
Physical
250 000
Turns enemy back to you. Inflicts damage with 2 850 Power. Increases Speed by 40. Requires dagger. Over-hit. Half-kill.


Deadly Blow
Deadly Blow
60 MP
28 – 29 lvl
Physical
250 000
Attacks the targets vital points. Requires a dagger. Over-hit and Half-kill are possible. Power – 4 275


Backstab
Backstab
100 MP
28 – 29 lvl
Physical
250 000
Strike the enemys unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Power – 4 275


Switch
Switch
31 MP
10 lvl / Range 600
Physical
500 000
Confuses the enemy, causing them to cancel their target. Requires dagger.


Summon Treasure Key
Summon Treasure Key
183 MP
3 lvl
Physical
500 000
Summons 2-3 treasure chest keys. Requires 2 Thief Keys.


Sand Bomb
Sand Bomb
31 MP
6 lvl / Range 150
Physical
500 000
Detonates a sand bomb to decrease the enemys Accuracy by 6 for 30 seconds.


Bleed
Bleed
83 MP
5 lvl / Range 500
Physical
500 000
Decreases the enemys Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 54 HP every second.


Entangle
Entangle
32 MP
12 lvl / Range 600
Magic
500 000
Decreases the enemys Speed by 30% for 1 minute.


Charm
Charm
32 MP
43 – 44 lvl
Range 600
Magic
250 000
Decreases an enemys aggression. Power – 428


Elemental Heal
Elemental Heal
214 MP
46 – 47 lvl
Magic
250 000
Recovers HP. Power – 490


Mortal Strike
Mortal Strike
31 MP
2 lvl
Physical
500 000
Increases Critical Rate by 15%. Requires dagger. Duration: 2 min.


Vicious Stance
Vicious Stance
16 lvl
Toggle
500 000
Increases Critical Damages by 475. Continuously consumes MP proportionately to the users level.


Light Armor Mastery
Light Armor Mastery
38 – 39 lvl
Passive
250 000
Increases P. Def. by 52.7, Evasion by 7 and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.


Dagger Mastery
Dagger Mastery
36 – 37 lvl
Passive
250 000
Increases P. Atk. by 87.3 when using a dagger.


68


SkillType / SPDescription

Blinding Blow
Blinding Blow
66 MP
3 – 4 lvl / Range 500
Physical
300 000
Turns enemy back to you. Inflicts damage with 3 050 Power. Increases Speed by 40. Requires dagger. Over-hit. Half-kill.


Deadly Blow
Deadly Blow
62 MP
30 – 31 lvl
Physical
300 000
Attacks the targets vital points. Requires a dagger. Over-hit and Half-kill are possible. Power – 4 575


Backstab
Backstab
103 MP
30 – 31 lvl
Physical
300 000
Strike the enemys unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Power – 4 575


Sand Bomb
Sand Bomb
32 MP
7 lvl / Range 150
Physical
600 000
Detonates a sand bomb to decrease the enemys Accuracy by 6 for 30 seconds.


Unlock
Unlock
63 MP
13 lvl
Physical
600 000
Opens a level 1, 2 and 3 door with 100% probability. Requires 15 Thief Keys.


Switch
Switch
32 MP
11 lvl / Range 600
Physical
600 000
Confuses the enemy, causing them to cancel their target. Requires dagger.


Vicious Stance
Vicious Stance
17 lvl
Toggle
600 000
Increases Critical Damages by 509. Continuously consumes MP proportionately to the users level.


Entangle
Entangle
33 MP
13 lvl / Range 600
Magic
600 000
Decreases the enemys Speed by 30% for 1 minute.


Charm
Charm
33 MP
45 – 46 lvl
Range 600
Magic
300 000
Decreases an enemys aggression. Power – 437


Elemental Heal
Elemental Heal
222 MP
48 – 49 lvl
Magic
300 000
Recovers HP. Power – 506


Esprit
Esprit
7 lvl
Passive
600 000
Increases HP Recovery Bonus by 5.5 and MP Recovery Bonus by 2.4


Light Armor Mastery
Light Armor Mastery
40 – 41 lvl
Passive
300 000
Increases P. Def. by 55.8, Evasion by 7 and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.


Dagger Mastery
Dagger Mastery
38 – 39 lvl
Passive
300 000
Increases P. Atk. by 93.7 when using a dagger.


70


SkillType / SPDescription

Blinding Blow
Blinding Blow
68 MP
5 – 6 lvl / Range 500
Physical
390 000
Turns enemy back to you. Inflicts damage with 3 252 Power. Increases Speed by 40. Requires dagger. Over-hit. Half-kill.


Deadly Blow
Deadly Blow
64 MP
32 – 33 lvl
Physical
390 000
Attacks the targets vital points. Requires a dagger. Over-hit and Half-kill are possible. Power – 4 878


Backstab
Backstab
106 MP
32 – 33 lvl
Physical
390 000
Strike the enemys unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Power – 4 878


Sand Bomb
Sand Bomb
33 MP
8 lvl / Range 150
Physical
780 000
Detonates a sand bomb to decrease the enemys Accuracy by 6 for 30 seconds.


Bleed
Bleed
89 MP
6 lvl / Range 500
Physical
780 000
Decreases the enemys Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 67 HP every second.


Switch
Switch
33 MP
12 lvl / Range 600
Physical
780 000
Confuses the enemy, causing them to cancel their target. Requires dagger.


Vicious Stance
Vicious Stance
18 lvl
Toggle
780 000
Increases Critical Damages by 542. Continuously consumes MP proportionately to the users level.


Entangle
Entangle
33 MP
14 lvl / Range 600
Magic
780 000
Decreases the enemys Speed by 30% for 1 minute.


Charm
Charm
33 MP
47 – 48 lvl
Range 600
Magic
390 000
Decreases an enemys aggression. Power – 445


Elemental Heal
Elemental Heal
228 MP
50 – 51 lvl
Magic
390 000
Recovers HP. Power – 520


Light Armor Mastery
Light Armor Mastery
42 – 43 lvl
Passive
390 000
Increases P. Def. by 59.1, Evasion by 7 and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.


Dagger Mastery
Dagger Mastery
40 – 41 lvl
Passive
390 000
Increases P. Atk. by 100 when using a dagger.


72


SkillType / SPDescription

Blinding Blow
Blinding Blow
70 MP
7 – 8 lvl / Range 500
Physical
500 000
Turns enemy back to you. Inflicts damage with 3 453 Power. Increases Speed by 40. Requires dagger. Over-hit. Half-kill.


Deadly Blow
Deadly Blow
66 MP
34 – 35 lvl
Physical
500 000
Attacks the targets vital points. Requires a dagger. Over-hit and Half-kill are possible. Power – 5 180


Backstab
Backstab
109 MP
34 – 35 lvl
Physical
500 000
Strike the enemys unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Power – 5 180


Sand Bomb
Sand Bomb
34 MP
9 lvl / Range 150
Physical
1 000 000
Detonates a sand bomb to decrease the enemys Accuracy by 6 for 30 seconds.


Unlock
Unlock
67 MP
14 lvl
Physical
1 000 000
Opens a level 1, 2 and 3 door with 100% probability. Requires 17 Thief Keys.


Switch
Switch
34 MP
13 lvl / Range 600
Physical
1 000 000
Confuses the enemy, causing them to cancel their target. Requires dagger.


Vicious Stance
Vicious Stance
19 lvl
Toggle
1 000 000
Increases Critical Damages by 576. Continuously consumes MP proportionately to the users level.


Entangle
Entangle
34 MP
15 lvl / Range 600
Magic
1 000 000
Decreases the enemys Speed by 30% for 1 minute.


Charm
Charm
34 MP
49 – 50 lvl
Range 600
Magic
500 000
Decreases an enemys aggression. Power – 452


Elemental Heal
Elemental Heal
233 MP
52 – 53 lvl
Magic
500 000
Recovers HP. Power – 534


Light Armor Mastery
Light Armor Mastery
44 – 45 lvl
Passive
500 000
Increases P. Def. by 62.3, Evasion by 7 and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.


Dagger Mastery
Dagger Mastery
42 – 43 lvl
Passive
500 000
Increases P. Atk. by 106.4 when using a dagger.


74


SkillType / SPDescription

Blinding Blow
Blinding Blow
72 MP
9 – 10 lvl / Range 500
Physical
810 000
Turns enemy back to you. Inflicts damage with 3 653 Power. Increases Speed by 40. Requires dagger. Over-hit. Half-kill.


Evasion: Chance
Evasion: Chance
1 lvl
Passive
0

During Evasion, increases the rate of successfully striking the enemys vital organs. Needed – Spellbook: Evasion: ChanceEvasion: Chance


Find Trap
Find Trap
67 MP
1 lvl
Physical
1 630 000
Detects traps below Level 78.


Remove Trap
Remove Trap
17 MP
1 lvl
Physical
1 630 000
Disarms traps below Level 78.


Deadly Blow
Deadly Blow
68 MP
36 – 37 lvl
Physical
810 000
Attacks the targets vital points. Requires a dagger. Over-hit and Half-kill are possible. Power – 5 479


Backstab
Backstab
112 MP
36 – 37 lvl
Physical
810 000
Strike the enemys unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Power – 5 479


Summon Treasure Key
Summon Treasure Key
204 MP
4 lvl
Physical
1 630 000
Summons 2-3 treasure chest keys. Requires 2 Thief Keys.


Sand Bomb
Sand Bomb
34 MP
10 lvl / Range 150
Physical
1 630 000
Detonates a sand bomb to decrease the enemys Accuracy by 6 for 30 seconds.


Switch
Switch
34 MP
14 lvl / Range 600
Physical
1 630 000
Confuses the enemy, causing them to cancel their target. Requires dagger.


Vicious Stance
Vicious Stance
20 lvl
Toggle
1 630 000
Increases Critical Damages by 609. Continuously consumes MP proportionately to the users level.


Entangle
Entangle
35 MP
16 lvl / Range 600
Magic
1 630 000
Decreases the enemys Speed by 30% for 1 minute.


Charm
Charm
35 MP
51 – 52 lvl
Range 600
Magic
810 000
Decreases an enemys aggression. Power – 458


Elemental Heal
Elemental Heal
239 MP
54 – 55 lvl
Magic
810 000
Recovers HP. Power – 534


Mortal Strike
Mortal Strike
34 MP
3 lvl
Physical
1 630 000
Increases Critical Rate by 20%. Requires dagger. Duration: 2 min.


Esprit
Esprit
8 lvl
Passive
1 630 000
Increases HP Recovery Bonus by 6 and MP Recovery Bonus by 2.5


Light Armor Mastery
Light Armor Mastery
46 – 47 lvl
Passive
810 000
Increases P. Def. by 65.6, Evasion by 7 and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.


Dagger Mastery
Dagger Mastery
44 – 45 lvl
Passive
810 000
Increases P. Atk. by 112.8 when using a dagger.