Soldier Male

Soldier Male

Soldier Male is the starting Class for men of the Kamael race. The distinctive features of this class are enormous attack power, comparable only to the strength of the Dark Elves, high attack speed and increased magical potential, but the degree of their protection and endurance is extremely low. Sinners can melee or strike an enemy from a distance.
Lineage 2 Soldier Male

STR 41DEX 33CON 31
INT 29WIT 11MEN 25

1


SkillType / SPDescription

Guilted Body
Guilted Body
1 lvl
Passive
0
Body of original sin. Only light armor types can equip it.


Lucky
Lucky
1 lvl
Passive
0
Vitality points are not consumed below Lv9. Upon death, there is no XP decrease and no poisoning by Shilen’s Breath.


Common Craft
Common Craft
1 lvl
Passive
0
Can read common recipe books.


5


SkillType / SPDescription

Fallen Attack
Fallen Attack
10 MP
1 – 3 lvl
Physical
50
Requires a sword, blunt weapon or short sword. Over-hit is possible. Power – 35.


Fallen Arrow
Fallen Arrow
9 MP
1 – 2 lvl
Magic
80
An arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls. Power – 14.


Magic Immunity
Magic Immunity
1 lvl
Passive
160
Increases M. Def. by 11


Soul Mastery
Soul Mastery
1 lvl
Passive
160
Absorbs a soul. 73 or more XP is needed to absorb a soul. Maximum of 5 souls can be absorbed.


Armor Mastery
Armor Mastery
1 lvl
Passive
160
Increases P. Def. by 9 and MP Recovery Bonus by 10%


Weapon Mastery
Weapon Mastery
1 lvl
Passive
160
Increases P. Atk. by 8.5% and additionally by 2


Create Common Item
Create Common Item
1 lvl
Passive
0
Creates level 1 common items.


10


SkillType / SPDescription

Increase Power
Increase Power
13 MP
1 lvl
Physical
790
Increases the user’s P. Atk. by 8% for 20 minutes.


Fallen Attack
Fallen Attack
13 MP
4 – 6 lvl
Physical
260
Requires a sword, blunt weapon or short sword. Over-hit is possible. Power – 55.


Fallen Arrow
Fallen Arrow
14 MP
3 – 4 lvl
Magic
390
An arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls. Power – 18.


Magic Immunity
Magic Immunity
2 – 3 lvl
Passive
390
Increases M. Def. by 13


Soul Mastery
Soul Mastery
2 lvl
Passive
790
Absorbs a soul. 147 or more XP is needed to absorb a soul. Maximum of 8 souls can be absorbed.


Armor Mastery
Armor Mastery
2 – 3 lvl
Passive
390
Increases P. Def. by 12 and MP Recovery Bonus by 10%


Weapon Mastery
Weapon Mastery
2 lvl
Passive
790
Increases P. Atk. by 8.5% and additionally by 3


15


SkillType / SPDescription

Fallen Attack
Fallen Attack
17 MP
7 – 9 lvl
Physical
1 100
Requires a sword, blunt weapon or short sword. Over-hit is possible. Power – 84.


Fallen Arrow
Fallen Arrow
15 MP
5 – 6 lvl
Magic
1 700
An arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls. Power – 22.


Magic Immunity
Magic Immunity
4 – 5 lvl
Passive
1 700
Increases M. Def. by 17


Soul Mastery
Soul Mastery
3 lvl
Passive
3 300
Absorbs a soul. 220 or more XP is needed to absorb a soul. Maximum of 10 souls can be absorbed.


Armor Mastery
Armor Mastery
4 – 5 lvl
Passive
1 700
Increases P. Def. by 14 and MP Recovery Bonus by 10%. При ношении легкой брони увеличивает Уклонение на 3


Weapon Mastery
Weapon Mastery
3 lvl
Passive
3 300
Increases P. Atk. by 8.5% and additionally by 4


20


SkillType / SPDescription

Expertise D
Expertise D
1 lvl
Passive
0
Increases expertise in using equipment grade D


Create Common Item
Create Common Item
2 lvl
Passive
0
Creates level 2 common items.


28


SkillType / SPDescription

Create Common Item
Create Common Item
3 lvl
Passive
0
Creates level 3 common items.


36


SkillType / SPDescription

Create Common Item
Create Common Item
4 lvl
Passive
0
Creates level 4 common items.


40


SkillType / SPDescription

Expertise C
Expertise C
1 lvl
Passive
0
Increases expertise in using equipment grade C


43


SkillType / SPDescription

Create Common Item
Create Common Item
5 lvl
Passive
0
Creates level 5 common items.


49


SkillType / SPDescription

Create Common Item
Create Common Item
6 lvl
Passive
0
Creates level 6 common items.


52


SkillType / SPDescription

Expertise B
Expertise B
1 lvl
Passive
0
Increases expertise in using equipment grade B


Divine Inspiration
Divine Inspiration
1 lvl
Passive
0

Increases the number of buffs an individual can receive by 1. Learns – Ancient Book: Divine Inspiration (Modern Language Version)


55


SkillType / SPDescription

Create Common Item
Create Common Item
7 lvl
Passive
0
Creates level 7 common items.


61


SkillType / SPDescription

Expertise A
Expertise A
1 lvl
Passive
0
Increases expertise in using equipment grade A


Divine Inspiration
Divine Inspiration
2 lvl
Passive
0

Increases the number of buffs an individual can receive by 2. Learns – Ancient Book: Divine Inspiration (Original Language Version)Divine Inspiration


62


SkillType / SPDescription

Create Common Item
Create Common Item
8 lvl
Passive
0
Creates level 8 common items.


70


SkillType / SPDescription

Create Common Item
Create Common Item
9 lvl
Passive
0
Creates level 9 common items.


76


SkillType / SPDescription

Expertise S
Expertise S
1 lvl
Passive
0
Increases expertise in using equipment grade S


Divine Inspiration
Divine Inspiration
3 lvl
Passive
0

Increases the number of buffs an individual can receive by 3. Learns – Ancient Book: Divine Inspiration (Manuscript)Divine Inspiration


Divine Inspiration
Divine Inspiration
4 lvl
Passive
0

Increases the number of buffs an individual can receive by 4. Learns – Ancient Book: Divine Inspiration (Original Version)Divine Inspiration


80


SkillType / SPDescription

Expertise S80
Expertise S80
1 lvl
Passive
0
Increases expertise in using equipment grade S80


84


SkillType / SPDescription

Expertise S84
Expertise S84
1 lvl
Passive
0
Increases expertise in using equipment grade S84