Warsmith

Warsmith

The second profession of a warrior of the dwarf race from level 40 to 76.

The main difference between Warsmith and Artisan is the ability to collect unique combat vehicles used both when hunting by monsters and for castle sieges. Also, only Warsmith is capable of making rare and highly valuable items of equipment, providing them with those who need them.

Warsmith

STR 39DEX 29CON 45
INT 20WIT 10MEN 27

40


SkillType / SPDescription

Battle Cry
Battle Cry
18 MP
1 lvl
Physical
28 000
Regenerates 15% HP and increases ones own Max HP by 15% for 10 minutes.


Golem Reinforcement
Golem Reinforcement
35 MP
1 lvl
Physical
28 000
Equips a summoned golem with an additional armor plate to increase P. Def. by 8% and Max. HP by 5% for 20 minutes.


Repair Golem
Repair Golem
61 MP
1 lvl
Physical
28 000
Repairs the summoned golem to recover the golems HP by 8%.


Fatal Strike
Fatal Strike
38 MP
1 – 3 lvl
Physical
9 000
Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Power – 833


Hammer Crush
Hammer Crush
37 MP
1 – 3 lvl
Physical
9 000
Attacks the enemy and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. Power – 550


Rush
Rush
38 MP
1 lvl / Range 400
Physical
28 000
Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.


Whirlwind
Whirlwind
38 MP
1 – 3 lvl
Physical
9 000
Swings a spear to attack nearby enemies. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Power – 625


Crystallize
Crystallize
2 lvl
Passive
28 000
Makes possible Crystallization Grade C.


Fast HP Recovery
Fast HP Recovery
3 lvl
Passive
28 000
Increases HP Recovery Bonus by 1.7


Vital Force
Vital Force
3 lvl
Passive
28 000
Increases HP Recovery Bonus by 2.9, MP by 2.2 when sitting.


Polearm Mastery
Polearm Mastery
9 – 11 lvl
Passive
9 000
Increases P. Atk. when using a polearm by 27.1, and allows an attack on multiple targets.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
9 – 11 lvl
Passive
9 000
Increases P. Atk. when using a sword or blunt weapon by 25.4


Heavy Armor Mastery
Heavy Armor Mastery
14 – 16 lvl
Passive
9 000
Increases P. Def. by 22.8 when equipped with heavy armor.


Light Armor Mastery
Light Armor Mastery
14 – 16 lvl
Passive
9 000
Increases P. Def. when equipped with light armor by 24 and Evasion by 6


43


SkillType / SPDescription

Strengthen Golem
Strengthen Golem
24 MP
1 lvl
Physical
38 000
Increases the summoned golems P. Atk. by 8% and Atk. Speed by 3% for 20 minutes.


Summon Mechanic Golem
Summon Mechanic Golem
75 MP
3 lvl
Physical
38 000
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystal: C-grade. Consumes 15% of acquired Exp. Will be consumed along with 1 additional crystals at 4 regular intervals.


Fatal Strike
Fatal Strike
41 MP
4 – 6 lvl
Physical
13 000
Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Power – 992


Hammer Crush
Hammer Crush
39 MP
4 – 6 lvl
Physical
13 000
Attacks the enemy and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. Power – 655


Whirlwind
Whirlwind
41 MP
4 – 6 lvl
Physical
13 000
Swings a spear to attack nearby enemies. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Power – 744


Boost HP
Boost HP
4 lvl
Passive
38 000
Increases Max. HP by 200


Fast HP Recovery
Fast HP Recovery
4 lvl
Passive
38 000
Increases HP Recovery Bonus by 2.1


Create Item
Create Item
5 lvl
Passive
38 000
Allows the user to manufacture level 5 items.


Polearm Mastery
Polearm Mastery
12 – 14 lvl
Passive
13 000
Increases P. Atk. when using a polearm by 32.9, and allows an attack on multiple targets.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
12 – 14 lvl
Passive
13 000
Increases P. Atk. when using a sword or blunt weapon by 32.9


Heavy Armor Mastery
Heavy Armor Mastery
17 – 19 lvl
Passive
13 000
Increases P. Def. by 26.7 when equipped with heavy armor.


Light Armor Mastery
Light Armor Mastery
17 – 19 lvl
Passive
13 000
Increases P. Def. when equipped with light armor by 27.9 and Evasion by 6


46


SkillType / SPDescription

Hard Tanning
Hard Tanning
41 MP
1 lvl / Range 400
Physical
46 000
Increases P. Def. by 5% and Evasion by 2. Works only on light armor for 20 minutes.


Case Harden
Case Harden
41 MP
1 lvl / Range 400
Physical
46 000
Enhances the armor surface to increase P. Def. by 10% for 20 minutes.


Embroider
Embroider
41 MP
1 lvl / Range 400
Physical
46 000
Embroiders a robe to increase P. Def. by 5% and MP Recovery Bonus by 2 for 20 minutes.


Fatal Strike
Fatal Strike
44 MP
7 – 9 lvl
Physical
15 000
Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Power – 1 171


Hammer Crush
Hammer Crush
43 MP
7 – 9 lvl
Physical
15 000
Attacks the enemy and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. Power – 773


Whirlwind
Whirlwind
44 MP
7 – 9 lvl
Physical
15 000
Swings a spear to attack nearby enemies. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Power – 879


Bandage
Bandage
41 MP
2 lvl
Physical
46 000
Cures bleeding 7 lvl and less.


Weight Limit
Weight Limit
3 lvl
Passive
46 000
Increases your weight limit four times.


Vital Force
Vital Force
4 lvl
Passive
46 000
Increases HP Recovery Bonus by 3.6, MP by 2.5 when sitting.


Polearm Mastery
Polearm Mastery
15 – 17 lvl
Passive
15 000
Increases P. Atk. when using a polearm by 39.4, and allows an attack on multiple targets.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
15 – 17 lvl
Passive
15 000
Increases P. Atk. when using a sword or blunt weapon by 39.4


Heavy Armor Mastery
Heavy Armor Mastery
20 – 22 lvl
Passive
15 000
Increases P. Def. by 30.8 when equipped with heavy armor.


Light Armor Mastery
Light Armor Mastery
20 – 22 lvl
Passive
15 000
Increases P. Def. when equipped with light armor by 32.1 and Evasion by 6


49


SkillType / SPDescription

Spike
Spike
44 MP
1 lvl / Range 400
Physical
61 000
Adds a spike to a blunt weapon to increase P. Atk. by 5% and its weight for shock attacks by 8% for 20 minutes.


Sharp Edge
Sharp Edge
44 MP
1 lvl / Range 400
Physical
61 000
Sharpens a bladed weapon to increase P. Atk. by 5% and Critical Rate by 20% for 20 minutes.


Restring
Restring
44 MP
1 lvl / Range 400
Physical
61 000
Enhances the string of a bow or crossbow to increase P. Atk. by 5% and range by 100 for 20 minutes.


Summon Siege Golem
Summon Siege Golem
530 MP
1 lvl
Physical
700 000
Summons siege weapon. Requires 180 Crystals: C-Grade and and additionally consumes 40 Gemstones: C-Grade every minute.


Repair Golem
Repair Golem
78 MP
2 lvl
Physical
61 000
Repairs the summoned golem to recover the golems HP by 12%.


Battle Cry
Battle Cry
22 MP
2 lvl
Physical
61 000
Regenerates 20% HP and increases ones own Max HP by 20% for 10 minutes.


Golem Reinforcement
Golem Reinforcement
44 MP
2 lvl
Physical
61 000
Equips a summoned golem with an additional armor plate to increase P. Def. by 12% and Max. HP by 8% for 20 minutes.


Summon Mechanic Golem
Summon Mechanic Golem
88 MP
4 lvl
Physical
61 000
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 1 Кристалл: Ранг C. Consumes 15% of acquired Exp. Will be consumed along with 2 additional crystals at 4 regular intervals.


Fatal Strike
Fatal Strike
48 MP
10 – 12 lvl
Physical
20 000
Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Power – 1 371


Hammer Crush
Hammer Crush
46 MP
10 – 12 lvl
Physical
20 000
Attacks the enemy and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. Power – 905


Whirlwind
Whirlwind
48 MP
10 – 12 lvl
Physical
20 000
Swings a spear to attack nearby enemies. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Power – 1 029


Boost HP
Boost HP
5 lvl
Passive
61 000
Increases Max. HP by 250


Create Item
Create Item
6 lvl
Passive
61 000
Allows the user to manufacture level 6 items.


Polearm Mastery
Polearm Mastery
18 – 20 lvl
Passive
20 000
Increases P. Atk. when using a polearm by 46.6, and allows an attack on multiple targets.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
18 – 20 lvl
Passive
20 000
Increases P. Atk. when using a sword or blunt weapon by 46.6


Heavy Armor Mastery
Heavy Armor Mastery
23 – 25 lvl
Passive
20 000
Increases P. Def. by 35.2 when equipped with heavy armor.


Light Armor Mastery
Light Armor Mastery
23 – 25 lvl
Passive
20 000
Increases P. Def. when equipped with light armor by 36.5 and Evasion by 6


52


SkillType / SPDescription

Summon Merchant Golem
Summon Merchant Golem
122 MP
1 lvl
Physical
125 000
Summons a trader association golem who can do basic transactions. Consumes 5 D-grade Crystals when summoning.


Strengthen Golem
Strengthen Golem
36 MP
2 lvl
Physical
125 000
Increases the summoned golems P. Atk. by 12% and Atk. Speed by 6% for 20 minutes.


Fatal Strike
Fatal Strike
51 MP
13 – 15 lvl
Physical
42 000
Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Power – 1 592


Hammer Crush
Hammer Crush
49 MP
13 – 15 lvl
Physical
42 000
Attacks the enemy and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. Power – 1 051


Whirlwind
Whirlwind
51 MP
13 – 15 lvl
Physical
42 000
Swings a spear to attack nearby enemies. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Power – 1 194


Crystallize
Crystallize
3 lvl
Passive
125 000
Makes possible Crystallization Grade B.


Fast HP Recovery
Fast HP Recovery
5 lvl
Passive
125 000
Increases HP Recovery Bonus by 2.6


Vital Force
Vital Force
5 lvl
Passive
125 000
Increases HP Recovery Bonus by 4.5, MP by 2.7 when sitting.


Polearm Mastery
Polearm Mastery
21 – 23 lvl
Passive
42 000
Increases P. Atk. when using a polearm by 54.6, and allows an attack on multiple targets.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
21 – 23 lvl
Passive
42 000
Increases P. Atk. when using a sword or blunt weapon by 54.6


Heavy Armor Mastery
Heavy Armor Mastery
26 – 28 lvl
Passive
42 000
Increases P. Def. by 39.8 when equipped with heavy armor.


Light Armor Mastery
Light Armor Mastery
26 – 28 lvl
Passive
42 000
Increases P. Def. when equipped with light armor by 41.2 and Evasion by 6


55


SkillType / SPDescription

Golem Reinforcement
Golem Reinforcement
44 MP
3 lvl
Physical
171 000
Equips a summoned golem with an additional armor plate to increase P. Def. by 15% and Max. HP by 10% for 20 minutes.


Repair Golem
Repair Golem
88 MP
3 lvl
Physical
171 000
Repairs the summoned golem to recover the golems HP by 15%.


Summon Mechanic Golem
Summon Mechanic Golem
100 MP
5 lvl
Physical
171 000
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystal: C-grade. Consumes 15% of acquired Exp. Will be consumed along with 2 additional crystals at 4 regular intervals.


Fatal Strike
Fatal Strike
55 MP
16 – 18 lvl
Physical
57 000
Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Power – 1 832


Hammer Crush
Hammer Crush
52 MP
16 – 18 lvl
Physical
57 000
Attacks the enemy and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. Power – 1 210


Whirlwind
Whirlwind
55 MP
16 – 18 lvl
Physical
57 000
Swings a spear to attack nearby enemies. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Power – 1 374


Boost HP
Boost HP
6 lvl
Passive
171 000
Increases Max. HP by 300


Create Item
Create Item
7 lvl
Passive
171 000
Allows the user to manufacture level 7 items.


Polearm Mastery
Polearm Mastery
24 – 26 lvl
Passive
57 000
Increases P. Atk. when using a polearm by 63.3, and allows an attack on multiple targets.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
24 – 26 lvl
Passive
57 000
Increases P. Atk. when using a sword or blunt weapon by 63.3


Heavy Armor Mastery
Heavy Armor Mastery
29 – 31 lvl
Passive
57 000
Increases P. Def. by 44.6 when equipped with heavy armor.


Light Armor Mastery
Light Armor Mastery
29 – 31 lvl
Passive
57 000
Increases P. Def. when equipped with light armor by 46.1 and Evasion by 6


58


SkillType / SPDescription

Summon Wild Hog Cannon
Summon Wild Hog Cannon
530 MP
1 lvl
Physical
800 000
Capable of movement in general mode and of remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 70 Crystals: B-Grade and an additional 20 Gemstones: B-Grade per minute.


Summon Big Boom
Summon Big Boom
74 MP
1 lvl
Physical
160 000
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed.


Polearm Accuracy
Polearm Accuracy
11 MP
1 lvl
Toggle
160 000
Increases Accuracy by 2 when using a spear. Continuously consumes MP proportionately to the users level.


War Frenzy
War Frenzy
11 MP
1 lvl
Toggle
160 000
Increases resistance to Stun attacks by 5 and resistance to Sleep attacks by 10. Continuously consumes MP proportionately to the users level.


Strengthen Golem
Strengthen Golem
58 MP
3 lvl
Physical
160 000
Increases the summoned golems P. Atk. by 15% and Atk. Speed by 9% for 20 minutes.


Battle Cry
Battle Cry
27 MP
3 lvl
Physical
160 000
Regenerates 25% HP and increases ones own Max HP by 25% for 10 minutes.


Fatal Strike
Fatal Strike
58 MP
19 – 21 lvl
Physical
53 000
Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Power – 2 091


Hammer Crush
Hammer Crush
56 MP
19 – 21 lvl
Physical
53 000
Attacks the enemy and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. Power – 1 380


Whirlwind
Whirlwind
58 MP
19 – 21 lvl
Physical
53 000
Swings a spear to attack nearby enemies. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Power – 1 568


Fast HP Recovery
Fast HP Recovery
6 lvl
Passive
160 000
Increases HP Recovery Bonus by 2.7


Vital Force
Vital Force
6 lvl
Passive
160 000
Increases HP Recovery Bonus by 4.7, MP by 2.8 when sitting.


Polearm Mastery
Polearm Mastery
27 – 29 lvl
Passive
53 000
Increases P. Atk. when using a polearm by 72.7, and allows an attack on multiple targets.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
27 – 29 lvl
Passive
53 000
Increases P. Atk. when using a sword or blunt weapon by 72.7


Heavy Armor Mastery
Heavy Armor Mastery
32 – 34 lvl
Passive
53 000
Increases P. Def. by 49.7 when equipped with heavy armor.


Light Armor Mastery
Light Armor Mastery
32 – 34 lvl
Passive
53 000
Increases P. Def. when equipped with light armor by 51.3 and Evasion by 6


60


SkillType / SPDescription

Summon Mechanic Golem
Summon Mechanic Golem
110 MP
6 lvl
Physical
322 000
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 2 Crystal: C-grade. Consumes 15% of acquired Exp. Will be consumed along with 3 additional crystals at 4 regular intervals.


Fatal Strike
Fatal Strike
61 MP
22 – 23 lvl
Physical
161 000
Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Power – 2 272


Hammer Crush
Hammer Crush
58 MP
22 – 23 lvl
Physical
161 000
Attacks the enemy and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. Power – 1 500


Whirlwind
Whirlwind
61 MP
22 – 23 lvl
Physical
161 000
Swings a spear to attack nearby enemies. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Power – 1 704


Crystallize
Crystallize
4 lvl
Passive
322 000
Makes possible Crystallization Grade A.


Polearm Mastery
Polearm Mastery
30 – 31 lvl
Passive
161 000
Increases P. Atk. when using a polearm by 79.3, and allows an attack on multiple targets.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
30 – 31 lvl
Passive
161 000
Increases P. Atk. when using a sword or blunt weapon by 79.3


Heavy Armor Mastery
Heavy Armor Mastery
35 – 36 lvl
Passive
161 000
Increases P. Def. by 53.2 when equipped with heavy armor.


Light Armor Mastery
Light Armor Mastery
35 – 36 lvl
Passive
161 000
Increases P. Def. when equipped with light armor by 54.8 and Evasion by 6


62


SkillType / SPDescription

Summon Big Boom
Summon Big Boom
82 MP
2 lvl
Physical
360 000
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed.


Fatal Strike
Fatal Strike
62 MP
24 – 25 lvl
Physical
180 000
Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Power – 2 460


Hammer Crush
Hammer Crush
60 MP
24 – 25 lvl
Physical
180 000
Attacks the enemy and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. Power – 1 624


Whirlwind
Whirlwind
62 MP
24 – 25 lvl
Physical
180 000
Swings a spear to attack nearby enemies. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Power – 1 845


Bandage
Bandage
55 MP
3 lvl
Physical
360 000
Cures bleeding 9 lvl and less.


Boost HP
Boost HP
7 lvl
Passive
360 000
Increases Max. HP by 350


Create Item
Create Item
8 lvl
Passive
360 000
Allows the user to manufacture level 8 items.


Polearm Mastery
Polearm Mastery
32 – 33 lvl
Passive
180 000
Increases P. Atk. when using a polearm by 86.1, and allows an attack on multiple targets.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
32 – 33 lvl
Passive
180 000
Increases P. Atk. when using a sword or blunt weapon by 86.1


Heavy Armor Mastery
Heavy Armor Mastery
37 – 38 lvl
Passive
180 000
Increases P. Def. by 56.7 when equipped with heavy armor.


Light Armor Mastery
Light Armor Mastery
37 – 38 lvl
Passive
180 000
Increases P. Def. when equipped with light armor by 58.4 and Evasion by 6


64


SkillType / SPDescription

Battle Cry
Battle Cry
30 MP
4 lvl
Physical
480 000
Regenerates 30% HP and increases ones own Max HP by 30% for 10 minutes.


Summon Mechanic Golem
Summon Mechanic Golem
118 MP
7 lvl
Physical
480 000
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 4 Crystal: C-grade. Consumes 15% of acquired Exp. Will be consumed along with 3 additional crystals at 4 regular intervals.


Fatal Strike
Fatal Strike
65 MP
26 – 27 lvl
Physical
240 000
Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Power – 2 653


Hammer Crush
Hammer Crush
60 MP
26 – 27 lvl
Physical
240 000
Attacks the enemy and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. Power – 1 751


Whirlwind
Whirlwind
65 MP
26 – 27 lvl
Physical
240 000
Swings a spear to attack nearby enemies. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Power – 1 990


Vital Force
Vital Force
7 lvl
Passive
480 000
Increases HP Recovery Bonus by 5.6, MP by 3.1 when sitting.


Polearm Mastery
Polearm Mastery
34 – 35 lvl
Passive
240 000
Increases P. Atk. when using a polearm by 93.1, and allows an attack on multiple targets.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
34 – 35 lvl
Passive
240 000
Increases P. Atk. when using a sword or blunt weapon by 93.1


Heavy Armor Mastery
Heavy Armor Mastery
39 – 40 lvl
Passive
240 000
Increases P. Def. by 60.4 when equipped with heavy armor.


Light Armor Mastery
Light Armor Mastery
39 – 40 lvl
Passive
240 000
Increases P. Def. when equipped with light armor by 62.1 and Evasion by 6


66


SkillType / SPDescription

Wrath
Wrath
67 MP
1 – 2 lvl
Physical
290 000
A powerful spear thrust weakens nearby enemies CP by 10%. Requires a polearm.


Summon Big Boom
Summon Big Boom
88 MP
3 lvl
Physical
580 000
Summon Big Boom that self-destructs by explosion. Requires 4 Crystals: D-Grade and 5 additional crystals will be consumed at a regular interval for 4 times. Consumes 30% of acquired Exp.


Polearm Accuracy
Polearm Accuracy
13 MP
2 lvl
Toggle
580 000
Increases Accuracy by 3 when using a spear. Continuously consumes MP proportionately to the users level.


War Frenzy
War Frenzy
13 MP
2 lvl
Toggle
580 000
Increases Stun Resistance by 10 and Sleep Resistance by 20. Continuously consumes MP proportionately to the users level.


Fatal Strike
Fatal Strike
67 MP
28 – 29 lvl
Physical
290 000
Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Power – 2 850


Hammer Crush
Hammer Crush
64 MP
28 – 29 lvl
Physical
290 000
Attacks the enemy and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. Power – 1 881


Whirlwind
Whirlwind
67 MP
28 – 29 lvl
Physical
290 000
Swings a spear to attack nearby enemies. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Power – 2 138


Boost HP
Boost HP
8 lvl
Passive
580 000
Increases Max. HP by 400


Polearm Mastery
Polearm Mastery
36 – 37 lvl
Passive
290 000
Increases P. Atk. when using a polearm by 100.2, and allows an attack on multiple targets.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
36 – 37 lvl
Passive
290 000
Increases P. Atk. when using a sword or blunt weapon by 100.2


Heavy Armor Mastery
Heavy Armor Mastery
41 – 42 lvl
Passive
290 000
Increases P. Def. by 64.1 when equipped with heavy armor.


Light Armor Mastery
Light Armor Mastery
41 – 42 lvl
Passive
290 000
Increases P. Def. when equipped with light armor by 65.8 and Evasion by 6


68


SkillType / SPDescription

Summon Swoop Cannon
Summon Swoop Cannon
530 MP
1 lvl
Physical
3 300 000
Summons a Swoop Cannon. Requires 27 Crystals: A-Grade. Consumes 13 Gemstones: B-Grade per minute.


Summon Mechanic Golem
Summon Mechanic Golem
126 MP
8 lvl
Physical
710 000
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystal: C-grade. Consumes 15% of acquired Exp. Will be consumed along with 4 additional crystals at 4 regular intervals.


Wrath
Wrath
69 MP
3 – 4 lvl
Physical
350 000
A powerful spear thrust weakens nearby enemies CP by 15%. Requires a polearm.


Fatal Strike
Fatal Strike
69 MP
30 – 31 lvl
Physical
350 000
Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Power – 3 050


Hammer Crush
Hammer Crush
64 MP
30 – 31 lvl
Physical
350 000
Attacks the enemy and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. Power – 2 013


Whirlwind
Whirlwind
69 MP
30 – 31 lvl
Physical
350 000
Swings a spear to attack nearby enemies. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Power – 2 288


Fast HP Recovery
Fast HP Recovery
7 lvl
Passive
710 000
Increases HP Recovery Bonus by 3.4


Polearm Mastery
Polearm Mastery
38 – 39 lvl
Passive
350 000
Increases P. Atk. when using a polearm by 107.5, and allows an attack on multiple targets.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
38 – 39 lvl
Passive
350 000
Increases P. Atk. when using a sword or blunt weapon by 107.5


Heavy Armor Mastery
Heavy Armor Mastery
43 – 44 lvl
Passive
350 000
Increases P. Def. by 67.8 when equipped with heavy armor.


Light Armor Mastery
Light Armor Mastery
43 – 44 lvl
Passive
350 000
Increases P. Def. when equipped with light armor by 69.7 and Evasion by 6


70


SkillType / SPDescription

Battle Cry
Battle Cry
33 MP
5 lvl
Physical
720 000
Regenerates 35% HP and increases ones own Max HP by 35% for 10 minutes.


Wrath
Wrath
71 MP
5 – 6 lvl
Physical
360 000
A powerful spear thrust weakens nearby enemies CP by 20%. Requires a polearm.


Summon Big Boom
Summon Big Boom
94 MP
4 lvl
Physical
720 000
Summon Big Boom that self-destructs by explosion. Requires 4 Crystals: D-Grade and 5 additional crystals will be consumed at a regular interval for 4 times. Consumes 30% of acquired Exp.


Fatal Strike
Fatal Strike
71 MP
32 – 33 lvl
Physical
360 000
Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Power – 3 252


Hammer Crush
Hammer Crush
68 MP
32 – 33 lvl
Physical
360 000
Attacks the enemy and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. Power – 2 146


Whirlwind
Whirlwind
71 MP
32 – 33 lvl
Physical
360 000
Swings a spear to attack nearby enemies. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Power – 2 439


Create Item
Create Item
9 lvl
Passive
720 000
Allows the user to manufacture level 9 items.


Crystallize
Crystallize
5 lvl
Passive
720 000
Makes possible Crystallization Grade S.


Boost HP
Boost HP
9 lvl
Passive
720 000
Increases Max. HP by 440


Polearm Mastery
Polearm Mastery
40 – 41 lvl
Passive
360 000
Increases P. Atk. when using a polearm by 114.8, and allows an attack on multiple targets.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
40 – 41 lvl
Passive
360 000
Increases P. Atk. when using a sword or blunt weapon by 114.8


Heavy Armor Mastery
Heavy Armor Mastery
45 – 46 lvl
Passive
360 000
Increases P. Def. by 71.6 when equipped with heavy armor.


Light Armor Mastery
Light Armor Mastery
45 – 46 lvl
Passive
360 000
Increases P. Def. when equipped with light armor by 73.5 and Evasion by 6


72


SkillType / SPDescription

Summon Mechanic Golem
Summon Mechanic Golem
133 MP
9 lvl
Physical
1 200 000
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 5 Crystals: C-grade. Consumes 15% of acquired Exp. Will be consumed along with 4 additional crystals at 4 regular intervals.


Wrath
Wrath
73 MP
7 – 8 lvl
Physical
600 000
A powerful spear thrust weakens nearby enemies CP by 25%. Requires a polearm.


Fatal Strike
Fatal Strike
73 MP
34 – 35 lvl
Physical
600 000
Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Power – 3 453


Hammer Crush
Hammer Crush
70 MP
34 – 35 lvl
Physical
600 000
Attacks the enemy and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. Power – 2 279


Whirlwind
Whirlwind
73 MP
34 – 35 lvl
Physical
600 000
Swings a spear to attack nearby enemies. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Power – 2 590


Vital Force
Vital Force
8 lvl
Passive
1 200 000
Increases HP Recovery Bonus by 6.7, MP by 3.5 when sitting.


Polearm Mastery
Polearm Mastery
42 – 43 lvl
Passive
600 000
Increases P. Atk. when using a polearm by 122.1, and allows an attack on multiple targets.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
42 – 43 lvl
Passive
600 000
Increases P. Atk. when using a sword or blunt weapon by 122.1


Heavy Armor Mastery
Heavy Armor Mastery
47 – 48 lvl
Passive
600 000
Increases P. Def. by 75.5 when equipped with heavy armor.


Light Armor Mastery
Light Armor Mastery
47 – 48 lvl
Passive
600 000
Increases P. Def. when equipped with light armor by 77.4 and Evasion by 6


74


SkillType / SPDescription

Polearm Accuracy
Polearm Accuracy
14 MP
3 lvl
Toggle
2 000 000
Increases Accuracy by 4 when using a spear. Continuously consumes MP proportionately to the users level.


War Frenzy
War Frenzy
14 MP
3 lvl
Toggle
2 000 000
Increases Stun Resistance by 15 and Sleep Resistance by 30. Continuously consumes MP proportionately to the users level.


Wrath
Wrath
75 MP
9 – 10 lvl
Physical
1 000 000
A powerful spear thrust weakens nearby enemies CP by 30%. Requires a polearm.


Summon Big Boom
Summon Big Boom
100 MP
5 lvl
Physical
2 000 000
Summon Big Boom that self-destructs by explosion. Requires 5 Crystals: D-Grade and 5 additional crystals will be consumed at a regular interval for 4 times. Consumes 30% of acquired Exp.


Fatal Strike
Fatal Strike
75 MP
36 – 37 lvl
Physical
1 000 000
Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Power – 3 653


Hammer Crush
Hammer Crush
72 MP
36 – 37 lvl
Physical
1 000 000
Attacks the enemy and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. Power – 2 411


Whirlwind
Whirlwind
75 MP
36 – 37 lvl
Physical
1 000 000
Swings a spear to attack nearby enemies. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Power – 2 740


Boost HP
Boost HP
10 lvl
Passive
2 000 000
Increases Max. HP by 480


Fast HP Recovery
Fast HP Recovery
8 lvl
Passive
2 000 000
Increases HP Recovery Bonus by 4


Polearm Mastery
Polearm Mastery
44 – 45 lvl
Passive
1 000 000
Increases P. Atk. when using a polearm by 129.3, and allows an attack on multiple targets.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
44 – 45 lvl
Passive
1 000 000
Increases P. Atk. when using a sword or blunt weapon by 129.3


Heavy Armor Mastery
Heavy Armor Mastery
49 – 50 lvl
Passive
1 000 000
Increases P. Def. by 79.3 when equipped with heavy armor.


Light Armor Mastery
Light Armor Mastery
49 – 50 lvl
Passive
1 000 000
Increases P. Def. when equipped with light armor by 81.3 and Evasion by 6